okay after another multiplayer game (3 player, each starting with 24,000 life points) i've come to the conclusion that i need more spell/trap removal.
my 2 friends have both tweaked their decks. . .big d. adding in more monster/spell/trap removal, and shawn adding in more burn cards (traps).
they both run alot of stall in the form of stumblings, area limit b, and area limit a (i think that's what it's called. . .it's a trap which makes it so level 4 and higher monsters can't attack).
stall is horrible for me. . .if i'm not attacking, i'm not winning.
i lost (i was the first out).
i focused on big d. again. . .but there was just too much stall, and when i finaly had an answer. . .big d, was able to stop it.
i'm still convinced i need to keep my focus on big d. and knock him out of the game as quickly as possible. . .however i need more ways of dealing with the traps and spells. . .especialy continous ones that prevent me from attacking.
anyhow, before i get into my deck tweaking. . .let me just say that i'm still undefeated in 1on1 games with big d. (and shawn still refuses to play 1on1 with me).
i let big d. start out at 24,000 points, and i started out at 8,000. i made quick work of his deck (i ended at around 5,000) :).
okay, enough bragging for now. . .now onto my deck fixxing.
i'll be keeping my monster line up the same for now.
i am thinking of running 2x mobius the frost monarch, and taking out a cyber dragon, but we'll see (cyber dragon is proving extremely deadly in multiplayer).
i'm also undecided on mei-kou. he is a light monster (keeping in mind that this is a chaos deck). . .and it does kill stall cards for me. . .but it's only got a 1700 attack, and it's a spellcaster so i'm unable to fetch him with reinforcement of the army.
i need to play with him longer, and afer a bit more play testing, i'll make up my mind).
i did a bit of searching and found a couple warriors that may replace him. . .however neither is a light monster.
cliff the trap remover is a level 3 warrior (lets me past some of the stall), with a 1200 attack (or maybe it's 1000?), but when he attacks my opponent directly i can destroy 1 of thier spells or traps.
or chiran the mage who is a level 4 beast-warrior with a decent attack (1800 i think) and once per turn i can discard a spell to destroy 2 spell or traps on the field.
with my spells:
-1x snatch steal
-1x enemy controller
-1x premature burrial
-1x book of moon
+2x twister
+2x tornado
. . .taking out some very good cards, but i have to make sacrafices, and i refuse to go over 65 cards.
it also goes to show how importanr having more spell/trap answers is for me.
tornado is a quick play spell that says if my opponent has 3 or more spells/traps on the field, i can destroy one.
both of my friends play tons of spells and traps, and it's not uncommon at all for them to have 4 or 5 down. this spell would see a tremendous amount of play.
twister is a quick play spell that says pay 500 points: destroy 1 continous trap or spell.
another card that will see a ton of play.
and finaly my traps:
-1x call of the haunted
+1x dust tornado
again i'm getting rid of a killer card.
over the past few games though monster recursion hasn't been important at all (and often times when i did, it's for an exiled force, or something simalar). . .with the amount of graveyard distruption big d. plays, it's just too dam difficult to have big game swinging monsters in my grave when i pull my monster recursions).
also note that me and my friends play with a few house rules. . .one of them is that mystical space typhoon, and dust tornado not only destroy the spell or trap, but can negate the activation of one as well.
why in the heck am i not running 3 already? heh.
okay so here's my revised deck list (i need to order both the twisters, and tornados, and i need 1 more dust tornado).
MONSTERS (33):
1x Black Luster Soldier-Envoy
1x Chaos Emperor Dragon-Envoy
1x Sacred Phoenix Of Nephthys
1x Jinzo
1x Mobius The Frost Monarch
3x Cyber Dragon
1x Tribe-Infecting Virus
1x Snipe Hunter
1x Breaker The Magical Warrior
2x Exiled Force
1x D.D. Warrior Lady
1x Witch Of The Black Forest
1x Don Zaloog
2x Kycoo The Ghost Destroyer
1x Tsukuyomi
2x Ninja Grandmaster Sasuke
2x Mwi-kou, Master Of Barriers
1x Fiber Jar
1x Spirit Reaper
1x Marshmallon
1x Sangan
3x Mystic Swordsman LV2
1x Morphing Jar
1x Hand Of Nephthys
1x Magician Of Faith
SPELLS (22):
1x Raigeki
1x Dark Hole
2x Lightning Vortex
2x Nobleman Of Crossout
2x Shield Crush
1x Harpie's Feather Duster
1x Heavey Storm
1x Mystical Space Typhoon
2x Tornado
2x Twister
1x Giant Trunade
1x Pot Of Greed
1x Pot Of Avarice
2x Reinforcement Of The Army
1x Change Of Heart
1x Monster Reborn
TRAPS (10):
1x Torrential Tribute
2x Bottomless Trap Hole
2x Sakuretsu Armor
3x Dust Tornado
2x Royal Decree
so i'm only adding in 5 more spell and trap removers, but it should help quite a bit.
i'll let you all know if they work as well as i'm hoping once i order/recieve them.
*posted with my lg voyager.
till next time,
thnx.
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